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TIGSource ForumsJobsOffering Paid Work[filled] Need pixeler and texture artist for voxel game
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Author Topic: [filled] Need pixeler and texture artist for voxel game  (Read 1356 times)
haltingstate
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« on: February 10, 2012, 02:11:59 PM »

Update: We have received enough applicants.

This game is a cross between Mech Warrior, Minecraft and Tribes. 

We need someone who can define the game's art style.

Voxel Model Work:

Robots, soldiers, weapons, turrets, gunships.

We need someone who can create voxel models which define the art style and setting of the game.

http://dl.dropbox.com/u/21517274/img/new_voxel_renderer_05.png
http://dl.dropbox.com/u/21517274/img/new_voxel_renderer_00.png
http://dl.dropbox.com/u/21517274/img/new_voxel_renderer_01.png
http://dl.dropbox.com/u/21517274/img/tigsource/dropships.png









Terrain Texture Work:

We need a consistant and interesting art style for terrain.  It should not look too much like minecraft.

We want terrain textures which reflect a futuristic and alien setting.  Lava worlds, astroids and other hostile non-earth settings.

Each terrain tile is a 32x32 png with 4 channels (rgba).  The engine includes the ability of defining a color pallete for each tile type and which introduces color variation for each tile.

http://dl.dropbox.com/u/21517274/img/tigsource/battery_city_04.png
http://dl.dropbox.com/u/21517274/img/tigsource/screenshot_saturdays_01.png
http://dl.dropbox.com/u/21517274/img/tigsource/new_style_08.png
http://dl.dropbox.com/u/21517274/img/tigsource/new_style_09.png
http://dl.dropbox.com/u/21517274/img/tigsource/ore_caverns_02.png











Videos:

http://www.youtube.com/watch?feature=player_detailpage&v=JDQoRZDgJnc

email: haltingstate at gmail dot com
« Last Edit: February 15, 2012, 12:37:35 AM by haltingstate » Logged
amilcojazz
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« Reply #1 on: February 12, 2012, 04:00:17 AM »

Is this 3D?
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